OUR GAMES
Kaiju Cleanup – TBD
Relax and unwind by cleaning up the world’s biggest corpses. In a Cleaning Sim like no other, your job is to slice up and tidy away Kaiju carcasses, leaving the city clean and serene. Until the next Kaiju attack, obviously.
Relax and unwind by cleaning up the world’s biggest corpses. In a Cleaning Sim like no other, your job is to slice up and tidy away Kaiju carcasses, leaving the city clean and serene. Until the next Kaiju attack, obviously.
Galacticare – 2024
Build, manage and optimise intergalactic hospitals! Recruit staff to satisfy the whims of various alien species, and cure their bizarre illnesses – for money! Save the (literal) Galaxy in story mode, or head into sandbox to design the hospital of your dreams.
Build, manage and optimise intergalactic hospitals! Recruit staff to satisfy the whims of various alien species, and cure their bizarre illnesses – for money! Save the (literal) Galaxy in story mode, or head into sandbox to design the hospital of your dreams.
War for the Overworld – 2015
War for the Overworld is an unholy union of Dungeon Management and Strategy that rewards all those villainous thoughts you’ve been having. Craft your own perilous dungeon and defend it against pesky heroes who keep exploring it and taking your stuff.
War for the Overworld is an unholy union of Dungeon Management and Strategy that rewards all those villainous thoughts you’ve been having. Craft your own perilous dungeon and defend it against pesky heroes who keep exploring it and taking your stuff.
BUILDING BRIGHTER UNIVERSES
Welcome to Brightrock, a plucky independent video game studio based in Brighton, UK. We make fun and fantastical 3D management and simulation games. We’re also a self-made studio, joining together from all over the world because of our shared passion, and cutting our teeth on our self-published debut, War for the Overworld.
NEWS & OPENINGS
Announcing Galacticare & CULT Games Partnership
Today we’re thrilled to finally unveil our next game: Galacticare, a hospital management game set in a weird and wacky sci-fi universe, releasing later in 2023.
Dev Talks: Level up with a Post-Mortem & Discovering the 3D Artist Within
Learn the values of post-mortem analysis for indie game development studios and the triumphs and pitfalls of a 3D Artist’s journey in these talks from two of Brightrock’s savviest developers.
From Bedrooms to Brighton: Our Five-Year Journey from a Forum to an Established Studio
Josh tells the tale of Brightrock Games as it evolved from a bedroom studio to a fully fledged indie in the heart of Brighton.
Rocky Road: How Good Communication Can Save a Bad Launch
Transparent and honest communication is one of the cornerstones of Brightrock’s foundations and is an exceptionally potent value for any company to hold. Find out how to use it to your advantage in this talk/blog.