LIFE AT BRIGHTROCK
LIFE AT BRIGHTROCK
We’re a small, stable indie studio in the heart of Brighton, UK. We’ve been on a bit of a journey. Now we’re in the enviable position of being able to embark on our NEXT BIG THING. We’ve learned lots from making our highly-praised first game, War for the Overworld, and we’re taking those lessons forward into our new project.
You can be a part of this future.
We’re looking for people that live and breathe games like we do, that are willing to challenge tradition, and that have the drive and attention to detail needed to get a great game out the door. We want people that know their stuff, but who are always pushing to learn more – we learn things from each other every day, and each of us is deep diving into our specialties so we can get better. Being a specialist is one thing of course, but in a team this small you’ll also need to balance a fair few hats on that bonce of yours as well.
If you can do all that, well then maybe we ought to be having a chit-chat!
We pride ourselves on the strength of our core team, but we also work with a bunch of awesome freelancers.
AVAILABLE ROLES
AVAILABLE ROLES
Senior Programmer (Remote)
We are looking for a Senior Programmer to join our team to develop the Next Big Thing™ from Brightrock Games!
You will be joining a highly passionate team of developers creating games in some of the most rewarding and deep genres – simulation, RTS and management. As a senior programmer, you will be integral to building and maintaining the core architecture we build our games on as well as working on key feature areas such as AI, pathfinding and networking.
We are looking for someone who has demonstrable experience on working on these systems, has a passion for technical excellence and enjoys working on novel challenges in a small team.
Requirements
As Senior Programmer, you will:
- Work alongside the lead programmer to build and maintain low-level core features and their architectures
- Engage in code review with the programming team and provide detailed technical guidance
- Effectively collaborate with the design team to devise and implement technical solutions to designs challenges
About You
You will have previous experience implementing and debugging multi-threaded real-time systems at a senior level or above. You will also:
- Have a deep understanding of the C# language and its pitfalls
- Have experience working on games with an ECS architecture
- Have experience owning and developing systems such as AI, pathfinding or physics
- Have a passion for working in a small indie games development team, where collaboration matters more than titles, and everyone contributes to creating something special
Desirable
- Experience working on Unity projects
- Experience implementing networking systems in a multiplayer game
- 100m³ of Unobtainium
Please Note: This is a full-time, permanent, remote-working position, open to anyone within the UK & Europe.
Benefits
Enhanced Holiday
In addition to 25-day holiday allowance, you will also enjoy an additional 20 days off each year, comprising a 2-week summer break and a 2-week winter break, bringing your total holiday entitlement to 45 days annually.
Private Health Care
Brightrock pride themselves in looking after their employees and offer private medical, dental and optical insurance.
Workplace Pension Scheme
Effectively save and build financial security for your future with the workplace pension scheme provided.
*Certain benefits may vary for employees based outside the UK, in accordance with local laws and practices.
Equal Opportunities:
We are committed to building a diverse and inclusive team and welcome applications from individuals of all backgrounds, including those traditionally underrepresented in our industry.
Like what you see?
If you see a role that interests you, please apply below!
KEEP IN TOUCH
KEEP IN TOUCH